AI Insights · Timothy · July 2024
Top 5 Boxing Games on Android in Egypt Q2 2024
Discover the performance of the top 5 boxing games on Android in Egypt during Q2 2024, including download, revenue, and active user trends.
In the second quarter of 2024, the performance of the top 5 boxing games on Android in Egypt showed varied trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Boxing Star: Real Boxing Fight experienced a notable start in April with weekly downloads peaking at around 9.9K in the second week. However, downloads declined steadily, reaching a low of 165 by mid-May but showed a slight recovery, ending June with 341 downloads. Weekly revenue saw a significant drop after the first two weeks of April, peaking at $42 but dropping to zero for the rest of the quarter. The weekly active users also followed a downward trend, starting at 21.1K in early April and tapering off to approximately 2.7K by the end of June.
Burrito Bison: Launcha Libre showed a consistent performance in weekly downloads, starting at 237 and gradually increasing to a peak of 360 by mid-June. Active user numbers remained stable, fluctuating slightly between 960 and 1.1K throughout the quarter. Revenue for this game remained negligible, with only a minor spike of $1 in mid-May.
Real Boxing 2 had moderate download numbers, beginning at 675 and maintaining a steady range between 400 and 650 throughout the quarter. Active users showed a slight decline from 1.8K in early April to about 1.5K by the end of June. Revenue data for this game was not significant during the period.
EA SPORTS™ UFC® Mobile 2 started strong with weekly downloads of 1.9K in early April, peaking at 3.6K by mid-June. Active users followed a similar upward trend, starting at 3K and reaching a peak of 6.2K in mid-June. Revenue data for this game was not significant during this period.
Wrestling Empire maintained a steady download rate, starting at 147 and rising slightly to 192 by the end of June. Active users showed a consistent trend, starting at 302 and slightly increasing to 337 by the end of the quarter. Revenue data for this game was not significant during this period.
The data for these apps comes from Sensor Tower, where more detailed insights can be found.